Marketplace

Buildable designs, tested through play.

The Forge Marketplace is where useful components, machines, and physical kits become available to license, build, and remix.

Marketplace

Buy the useful thing, credit the people behind it.

Items are organized around what builders can actually use: parts, assemblies, and kits. Purchases grant access through licenses, so each item can carry permissions, attribution, and rewards with it.

Components

Useful parts, mechanisms, materials, patterns, and build files that can become part of larger machines.

Machines

Assemblies that combine components into systems tested through games, constraints, and physical builds.

Physical kits

Buildable bundles for people who want to move from a proven idea to a real-world construction path.

How it works

Find the game, trace the build, license the work.

Browse by game

Filter marketplace activity by the Forge world where a component or machine was designed, assembled, or proven.

Inspect provenance

See who engineered the part, who assembled the machine, and where players proved it was useful.

Purchase access

Use license-based purchases, with x402 as the intended payment rail for lightweight marketplace transactions.

Reward the chain

Route royalties, attribution, and reputation back to the people whose work made the useful creation possible.

Checkout

Wallet connection, game filters, and x402 purchases will support marketplace checkout.

Coming after the first builds

First the worlds, then the economy around them.

Marketplace listings will open when Forge projects have useful artifacts, clear attribution, and enough player proof for people to confidently license, build, or remix the work.

Proof before sale

Marketplace readiness should follow testing, not hype.

Built to leave the game

The best designs should be legible enough to build in the real world.

Follow marketplace activity

Get updates when marketplace listings and purchase flows are ready.

Marketplace updates are selected by default here.